3D Artist

hace 3 semanas


Rosario, Argentina Tulfa, Inc. A tiempo completo

Are you looking for a fast-paced career with outstanding advancement potential at a global market leader? If so, think about Tulfa Inc. The world's leading content production studio, Tulfa Inc delivers 360° rich and interactive product page content for our Fortune 500 clients to create best in class digital experiences for their consumers, every day.

We are seeking highly motivated, achievement-driven professionals to contribute to our double-digit growth, backed by the solid infrastructure of a content studio. If you are passionate about 3D with a growing business that is penetrating an untapped, emerging market, Tulfa Inc is the perfect fit for you.

Come be a part of our incredible growth organization

**What you will do**:

- Create and gather necessary material specific to project requirements and scope.
- Create accurate polygonal models from 2D images and dimensions or 3D scans.
- Ensure proper source reference material (images, scans, dimensions) is provided for modelling.
- Create both high-poly and optimized low-poly models.
- Create proper UV unwraps of mesh models.
- Assist in creating and maintaining assets for our CGI texture library.
- Create shaders and textures based on physical samples, scans, or photography.
- Assemble and test shaders using new material scans provided by the vendor(s).
- Place textures and maps in the appropriate folder, link the maps to a Vray Shader and enter tiling information.
- Create test renders of scanned materials onto shader balls or template models.
- Assemble Vrscene Zip packages for moving shaders and scenes into a content management system.
- Assist with 3D scene setup in Autodesk 3dsMax for rendering tests: Collect necessary 3D assets, shaders, and textures into a scene file for Senior CGI Artists.
- Provide technical quality reviews for 3D models and other assets created by the team

**What you will need - Qualification and Skills**
- Minimum 2 years of experience in 3D modelling and rendering.
- 3-4 years of university degree with a background in 3D/CGI.
- Photorealistic 3D rendering portfolio.
- Architectural or product visualization is a plus.
- Standard software experience required: Autodesk 3ds Max, V-Ray.
- Revit (plus)
- Additional software experience: Microsoft Suite, Web-conferencing.
- Intermediate/ Advanced level at 3D modelling (polygonal mesh) and computer-generated image post-production (Autodesk 3dsMax, V-Ray, Marvelous Designer).
- Intermediate level at texture creation (PBR using Substance, Photoshop).
- Familiarity with AR/VR technologies, modelling processes, and workflows.
- High attention to detail and project specifications.

**What’s in it for you**:

- 100% Work from home
- A great opportunity to grow and work with the most talented people worldwide.
- An environment that gives employees ambitious goals, autonomy and mentoring, and creates incredible opportunities, both for you and the company.

**Job Types**: Full-time, Permanent

Application Question(s):

- What is your Current CTC (in USD)?
- What is your expected CTC(in USD)?
- if selected, when can you join?

**Experience**:

- 3D: 2 years (preferred)
- 2D: 1 year (preferred)
- Vray: 1 year (preferred)
- Mudbox or Zbrush: 1 year (preferred)
- Substance painter: 1 year (preferred)